Saturday, 19 November 2011
Saturday, 12 November 2011
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Saturday, 5 November 2011
The Andrew - its back!
GTA V, Battlefield 3
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Saturday, 29 October 2011
GTA V announced, Battlefield 3 release
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Saturday, 22 October 2011
Episode 96 All Corporations Are Pretty Much Evil
We discuss why Sony Suite will be Awesome. Why Xbox 360 sells a lot while its a crappy console. - "its just cheaper, thats why everyone likes it" - Why Jordan is wrong all the time and why Steve Jobs was an evil corporative oligarch.
(Jordan) Why Sony are a terrible company, without a SINGLE product I could recommend, why Sony Suite has taken YEARS to plop out, and STILL boasts a whopping *ten* games, the full list of which can be seen here
WOW, I can play Kula World again? RADICAL dude!
Why the Xbox 360 has several Playstation smashing features (and I say that as someone who cant stand Microsoft, or the Xbox, a unproud PS3 owner) - "better online gaming service, came out earlier, offers identical graphics (in the real world), grabbed most exclusive games from silly sony AND on top of this, it IS cheaper! -
Why I'm wrong less often than I'm right, and how Steve Jobs loved his job, worked tirelessly since the 1970's to found a company, all to achieve, and wildly succeed his dreams, while parasitical companies tried to "snatch and grab".
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Wednesday, 5 October 2011
Saturday, 1 October 2011
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Saturday, 17 September 2011
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The revolution is koming...
Saturday, 3 September 2011
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Game of the Year : Jetpack Joyride, runner up, Battleheart
Another Playstation 4 rumour, expect better bluetooth headset support, PS Move and 3D, YAAAAAA! :-)
Large game developers, with legions of mindless drones churning out crap vs small, dedicated teams of friends, working passionately to create a masterpiece - which do you prefer?
Star Wars.... George Lucas does it again, where it=ruins timeless movies by yet further edits a decade after release....
But dont worry kids! You can still find "The Good Version" of the movies on a twenty year old VHS tape, bought secondhand! Sure beats "The Crap Version" in Good Quality! :-)
Saturday, 27 August 2011
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Which do YOU believe?
RAZR Gaming Laptop, 3DS sales - was a 3D orientated console a bad idea?, and the shocking revelation that SOME people think your children should suffer through pens on paper at school, which Jordan thinks is frankly Un-New Zealand-ican, iPads for all! (and knockoff tablets, Apple laptops, further knockoff laptops too)
Saturday, 20 August 2011
HP kills Palm, currently the worlds largest PC seller seriously trying to sell their PC business, money quote:
Playstation Vita, Sony's desperate attempt to make a decent product : it cant record HD video, you know, like every iPod Touch, iPhone, Android smartphone... nice one Sony, because VGA video in 2011...sorry, its delayed till *2012*, thats gonna look realllllll good on YouTube and our beautiful *Samsung* televisions....
We continue to define "hardcore"
The iPad: the most fun you can have in bed.
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Twitter: @xaburo (for now)
Wednesday, 17 August 2011
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Saturday, 13 August 2011
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Saturday, 6 August 2011
In other words, Sony up to their usual incompetent tricks.
Find out on this episode of the Patriotcast, which may be the last episode of Alive Jordan (who'll live on through an AI)
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Saturday, 23 July 2011
Saturday, 16 July 2011
Saturday, 9 July 2011
Zelda games...are they all the same, uniformly crap? ENJOY THIS OLD GAME, NOW PORTABLE - IN 3D!!!! (also applies to Snake Eater)
PSN Pass, middlemen taking a cut on "used games", waa! waa! we're owed free online forever! Mummy bought this game for 20 dollars, you bloody owe me 3 hours a day of multiplayer action for YEARS Sony/EA/Insert Game Company Here!!!!!!!
Battlefield 3 "Squad Leader" spawn mechanism announced, good? bad? You'll find out inside Episode 83 of the PatriotCast!!!!
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You can find Javier at
and Jordan at
Sunday, 3 July 2011
Sunday, 26 June 2011
Sunday, 19 June 2011
Wednesday, 8 June 2011
Tuesday, 7 June 2011
Sunday, 5 June 2011
Sunday, 29 May 2011
Wednesday, 25 May 2011
Sunday, 15 May 2011
Sunday, 8 May 2011
Monday, 2 May 2011
Sunday, 1 May 2011
Sunday, 17 April 2011
Tuesday, 12 April 2011
Sunday, 10 April 2011
Tuesday, 5 April 2011
Sunday, 3 April 2011
Wednesday, 30 March 2011
Sunday, 27 March 2011
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Tuesday, 22 March 2011
send all you feedback to: firstname.lastname@example.org
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Sunday, 20 March 2011
Monday, 14 March 2011
Sunday, 13 March 2011
Saturday, 5 March 2011
Sunday, 27 February 2011
Wednesday, 16 February 2011
The PatriotCast: Metal Gear Solid Fan Podcast
Hello fans, no long winded description from me this week, just listen to the podcast and help us out.
Sunday, 6 February 2011
Sunday, 30 January 2011
Hello PatriotCast fans and welcome to the description for your number one Metal Gear Solid podcast that's made by the fans! This week's episode starts of with a lenghty discussion about the NGP/PSP2 and we conclusively prove that the world will end in 2012, as Jordan is actually positive about it. Shock horror! :) We also discuss another two theme songs (turns out this takes longer than we thought it would). :) This week's co-hosts were the Misters Soma Biro, Javier Bustamante, Matt Pistritto and Jordan Wyatt, in alphabetical order. Unfortunately due to time restraints in effect upon certain co-hosts this is not the bumper edition that was promised last week but it is none-the-less enjoyable and is the same length as a normal episode, so you're not losing out on anything. :) Oh, and a special shout-out to Ralph Cardwell who unfortunately couldn't join us this week because of technical difficulties with Skype. :( We hope you can make it next week Ralph. :) To all the rest of you out there, be sure to tune in to this episode and also be sure to find us on Twitter (@mgspod), Facebook (type in "PatriotCast in the search bar and ignore any white supremecy groups) and on our forum (www.patriotcast.probards.com). Please rate us on iTunes and send any feedback to "firstname.lastname@example.org" and that should just about do it. :)
Remember: Nothing in the world is absolute reality; most of what they call real is actually fiction.
Tuesday, 25 January 2011
Welcome PatriotCast fans to episode 63 of your no. 1 Metal Gear Solid fan podcast! This weeks episode is unfortunately incomplete, as you'll see when you listen to it. Due to a recording error that went unnoticed the last half hour of the podcast was not recorded. :( Don't despair however! We fully intend to re-record it next week and then release the next one as bumper edition. This weeks episode is slightly shorther than usual however but we do have a number of highlights, including a new co-host by the name of Ralph Cardwell and a (shorter than planned) discussion on the theme songs (read: the ones with words in them) of the franchise. We hope you enjoy the show and we apologise for the delay and shorter than usual episode, we'll make up for it next week! :) Be sure to tune in to this episode and also be sure to find us on Twitter (@mgspod), Facebook (type in "PatriotCast in the search bar and ignore any white supremecy groups) and on our forum (www.patriotcast.probards.com). Please rate us on iTunes and send any feedback to "email@example.com".
Remember: Nothing in the world is absolute reality; most of what they call real is actually fiction.
Sunday, 16 January 2011
A couple of weeks ago analysts announced that Kinect outsold Playstation Move by a ratio of 5 to 1. This news plus the news of Wii games selling 35 million units filled me with curiosity to research as to why in the Battle for Motion Controls, (referred from now on in this article as MC) Sony’s peripheral is not doing as well.
In today’s gaming world MC is substandard, but multiple companies are implementing MC into their products, Wii, Kinect, Move, Android phones, iPhones, iPad and tablets all use it. However the gaming industry is currently driven by the video game giants Nintendo, Sony, and Microsoft, which all came into the field with different characteristics. The Wii MC system has an infrared recognition and accelerometers, which offered first real motion controlled gaming. PS Move combines a complex system of accelerometers, gyroscopes and magnetic sensors to track movements in real time and in three dimensions; plus a glowing ball that is tracked by the Playstation eye. The Kinect utilizes a high tech combo of cameras that position the player in three dimensional spaces and recognizes depth perspective. Smartphones and tablets use similar technologies and are taking the gaming industry by storm as well.
It seems however that many core gamers are not so pleased with MC gaming and game developers are not ready to take the plunge into full MC gaming.
Video game developers are usually weary of new peripherals, as time has told. This “wonder” interfacing toys proof to be more fanfare and hype than real innovation in gaming. However this new generation has broken through a little stronger and has made an important part of the public, the “casual” gamer. The impending question is what would make MC a solid standard in gaming. Consider this, suppose next generation of consoles came with MCs only. This means no more eight button joypads, no more charge times (in some cases) and no more learning curve on “oh what’s the run button again?” Take Nintendo for example; would anyone be surprised if the next home console they make comes out with MCs? Third party developers should also learn to take a little more risks, if anyone should it’s them. They should support the companies that make the consoles, the ones that basically employ them. Gearing towards this new technology should be a goal and a learning experience for all of them. Integrating MCs into mainstream games would also help the technology to move forward, as well as making it an in-game option to let players choose how they want to take on a game.
The only question is, where is this technology going? The future is not certain, but it seems this time around they are doing it right. Maybe in the future there would be even more user friendly interfaces such as lightweight gloves with special sensors, head bands, wristbands, etcetera. Console developers should allow more independently developed software; same way Apple does with games like Angry Birds, Tiny Wings or Fruit Ninja. Sony has taken a step into that with the announcement of Move.me software that would allow users to create their own move applications. Imagine not only playing great games but making one yourself like one that you might want to share with the world and maybe make some cash. In this battle there is no winner yet but it seems we all might have a common goal.
Javier Bustamante, The Patriotcast.